Dev-Diary 1: 360 Panorama, Doors, dynamic objects and everything in between.

Considering atmosphere is a big part of horror games, we felt the need to at least give you guys a great preview. So we have been working on a 360 panorama shot for you to view. There will be more on the way, some might even contain some secrets.

360 Study: Artstation

Meanwhile we have been working hard on finishing the final level of Erida to create and finish a product we are very proud of. We have updated the interactive doors, they now feel and react much nicer to you and the environment. This update reflects towards the dynamic objects as wel.  We have also updated the way objects are saved throughout the game, this might need a few more iterations for it to be fast enough though.

Meanwhile make sure to watch our trailer, and help support us at the following places

 

IndieDB

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